M:tG card similarity search
3WB · Instant
This spell costs {2} less to cast during your end step. Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Enroll in the Coalition | 3W | Enchantment | You are a Flagbearer. While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able. |
| Joint Assault | G | Instant | Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn. |
| Keldon Warcaller | 1R | Creature — Human Warrior | Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control. 2/2 |
| Angelic Shield | WU | Enchantment | Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand. |
| Contagion Engine | 6 | Artifact | When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. {4}, {T}: Proliferate twice. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) |
| Riveteers Provocateur | BR | Creature — Viashino Warrior | Menace When Riveteers Provocateur enters the battlefield, choose a creature card in your hand without blitz. It perpetually gains blitz. The blitz cost is equal to its mana cost. Blitz {B}{R} 3/1 |
| Pale Wayfarer | 5WW | Creature — Spirit Giant | {2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. ({Q} is the untap symbol.) 4/4 |
| Phantom Nomad | 1W | Creature — Spirit Nomad | Phantom Nomad enters the battlefield with two +1/+1 counters on it. If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad. 0/0 |
| Moira and Teshar | 3WB | Legendary Creature — Phyrexian Spirit Bird | Flying Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.) 4/5 |
| Vendetta | B | Instant | Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness. |