M:tG card similarity search
W · Artifact Creature — Wall
Defender {2}{W}, {T}: Tap target creature. 0/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Field Surgeon | 1W | Creature — Human Cleric | Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn. 1/1 |
| Give | 2G | Sorcery | Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.) |
| Battlegrowth | G | Instant | Put a +1/+1 counter on target creature. |
| Dragon Blood | 3 | Artifact | {3}, {T}: Put a +1/+1 counter on target creature. |
| Vastwood Fortification | G | Instant | Put a +1/+1 counter on target creature. |
| Thoughtleech | GG | Enchantment | Whenever an Island an opponent controls becomes tapped, you may gain 1 life. |
| Spirit Shackle | BB | Enchantment — Aura | Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it. |
| Quakefoot Cyclops | 4R | Creature — Cyclops | When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Quakefoot Cyclops, target creature can't block this turn. 4/4 |
| Guard Change | 1G | Instant — Adventure | Create a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.) |
| Topple | 2W | Sorcery | Exile target creature with the greatest power among creatures on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.) |