Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cling to Dust

B · Instant

Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. Escape—{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Similar cards

Color identity:
NameManaTypeText
Collective Unconscious 4GGSorcery Draw a card for each creature you control.
Underworld Coinsmith WBEnchantment Creature — Human Cleric Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. {W}{B}, Pay 1 life: Each opponent loses 1 life. 2/2
Nighthaze BSorcery Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) Draw a card.
Nyx-Fleece Ram 1WEnchantment Creature — Sheep At the beginning of your upkeep, you gain 1 life. 0/5
Princess Luna Legendary Creature — Alicorn Flying When this creature transforms into Princess Luna, choose up to six cards you own from outside the game with a moon in their art, then exile those cards. As long as those cards remain exiled, you may cast them, and your friends may cast them with your permission. (Gifts are appreciated.) 4/4
Vile Entomber 2BBCreature — Zombie Warlock Deathtouch When Vile Entomber enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle. 2/2
Cloudshift WInstant Exile target creature you control, then return that card to the battlefield under your control.
Colfenor's Urn 3Artifact Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control.
Celestial Force 5WWWCreature — Elemental At the beginning of each upkeep, you gain 3 life. 7/7
Hallowed Moonlight 1WInstant Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead. Draw a card.
Page 176