M:tG card similarity search
| Name | Mana | Type | Text | 
|---|---|---|---|
| Favorable Winds | 1U | Enchantment | Creatures you control with flying get +1/+1. | 
| Armament Master | WW | Creature — Kor Soldier | Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. 2/2 | 
| Bloodsworn Steward | 2RR | Creature — Vampire Knight | Flying Commander creatures you control get +2/+2 and have haste. 4/4 | 
| Kabira Vindicator | 3W | Creature — Human Knight | Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-4 3/6 Other creatures you control get +1/+1. LEVEL 5+ 4/8 Other creatures you control get +2/+2. 2/4 | 
| Builder's Blessing | 3W | Enchantment | Untapped creatures you control get +0/+2. | 
| Castle | 3W | Enchantment | Untapped creatures you control get +0/+2. | 
| Ultramarines Honour Guard | 3W | Creature — Astartes Warrior | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Other creatures you control get +1/+1. 2/2 | 
| Homura's Essence | Legendary Enchantment | Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn." | |
| Merfolk Mistbinder | GU | Creature — Merfolk Shaman | Other Merfolk you control get +1/+1. 2/2 | 
| Inspiring Leader | 2W | Legendary Enchantment — Background | Commander creatures you own have "Creature tokens you control get +2/+2." |