Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Clear a Path

R · Sorcery

Destroy target creature with defender.

Similar cards

Color identity:
NameManaTypeText
Darkblast BInstant Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Scooch 1BInstant Add or subtract 1 from target creature's power, target player's life total, or target die roll's result. Draw a card.
Vedalken Mesmerist 1UCreature — Vedalken Wizard Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn. 2/1
Chaotic Strike 1RInstant Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card.
Sage-Eye Avengers 4UUCreature — Djinn Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power. 4/5
Skygames 1UEnchantment — Aura Enchant land Enchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery."
Plasma Caster 1RArtifact — Equipment Equipped creature gets +1/+1. Whenever equipped creature attacks, you get {E}{E} (two energy counters). Pay {E}{E}: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it. Equip {2}
Blood Lust 1RInstant If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
Barrier Breach 2GInstant Exile up to three target enchantments. Cycling {2} ({2}, Discard this card: Draw a card.)
Saltfield Recluse 2WCreature — Human Rebel Cleric {T}: Target creature gets -2/-0 until end of turn. 1/2
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