M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Hunters' Feast | 3G | Sorcery | Any number of target players each gain 6 life. |
| Radiant Fountain | Land | When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {C}. | |
| Highland Game | 1G | Creature — Elk | When Highland Game dies, you gain 2 life. 2/1 |
| Feed the Clan | 1G | Instant | You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater. |
| Vermin Gorger | 1B | Creature — Vampire | {T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life. 2/2 |
| Tarpan | G | Creature — Horse | When Tarpan dies, you gain 1 life. 1/1 |
| Drannith Healer | 1W | Creature — Human Cleric | Whenever you cycle another card, you gain 1 life. Cycling {1} ({1}, Discard this card: Draw a card.) 2/2 |
| Sacred White Deer | 1G | Creature — Elk | {3}{G}, {T}: You gain 4 life. Activate only if you control a Yanggu planeswalker. 2/2 |
| Anodet Lurker | 5 | Artifact Creature — Construct | When Anodet Lurker dies, you gain 3 life. 3/3 |
| Guardian Automaton | 4 | Artifact Creature — Construct | When Guardian Automaton dies, you gain 3 life. 3/3 |