M:tG card similarity search
GGWWWUU · Sorcery
Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle.
| Name | Mana | Type | Text |
|---|---|---|---|
| Filter Out | 1UU | Instant | Return all noncreature, nonland permanents to their owners' hands. |
| Akki War Paint | R | Enchantment — Aura | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1. |
| Pendant of Prosperity | 3 | Artifact | Pendant of Prosperity enters the battlefield under the control of an opponent of your choice. {2}, {T}: Draw a card, then you may put a land card from your hand onto the battlefield. Pendant of Prosperity's owner draws a card, then that player may put a land card from their hand onto the battlefield. |
| Indigo Faerie | 1U | Creature — Faerie Wizard | Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. 1/1 |
| Restore | 1G | Sorcery | Put target land card from a graveyard onto the battlefield under your control. |
| Golgari Findbroker | BBGG | Creature — Elf Shaman | When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand. 3/4 |
| Stroke of Midnight | 2W | Instant | Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. |
| Ominous Parcel | 1 | Artifact | {2}, {T}, Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. {5}, {T}, Sacrifice Ominous Parcel: It deals 4 damage to target creature. |
| Timetwister | 2U | Sorcery | Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.) |
| Ordinary Pony | 2W | Host Creature — Horse | When this creature enters the battlefield, you may exile target non-Horse creature you control that wasn't put onto the battlefield with this ability this turn, then return it to the battlefield under its owner's control. 2/3 |