Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Clarion Ultimatum

GGWWWUU · Sorcery

Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Riftsweeper 1GCreature — Elf Shaman When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library. 2/2
Nefarious Imp 2BCreature — Imp Flying Whenever one or more permanents you control leave the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/1
Devastation Tide 3UUSorcery Return all nonland permanents to their owners' hands. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Rite of Flame RSorcery Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard.
Lifelace GInstant Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)
Foresight 1USorcery Search your library for three cards, exile them, then shuffle. Draw a card at the beginning of the next turn's upkeep.
Salt Road Ambushers 3GCreature — Dog Warrior Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it. Megamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 3/3
Hunted Wumpus 3GCreature — Beast When Hunted Wumpus enters the battlefield, each other player may put a creature card from their hand onto the battlefield. 6/6
Spoils of the Vault BInstant Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.
Journey of Discovery 2GSorcery Choose one — • Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • You may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.)
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