Card Codex

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17 May 2024: Card library updated.

Clan Guildmage

RG · Creature — Human Shaman

{1}{R}, {T}: Target creature can't block this turn. {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. 2/2

Similar cards

Color identity:
NameManaTypeText
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Chomping Kavu 3GCreature — Kavu Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature can't be blocked by creatures with power 2 or less. 3/3
Sylvok Explorer 1GCreature — Human Druid {T}: Add one mana of any color that a land an opponent controls could produce. 1/1
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Drain Power UUSorcery Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Swimmer in Nightmares 2UCreature — Nightmare Merfolk Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard. Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker. 1/4
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