Card Codex

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17 May 2024: Card library updated.

Clan Guildmage

RG · Creature — Human Shaman

{1}{R}, {T}: Target creature can't block this turn. {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. 2/2

Similar cards

Color identity:
NameManaTypeText
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Jinx 1UInstant Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.
Feast of Worms 3GGSorcery — Arcane Destroy target land. If that land was legendary, its controller sacrifices another land.
Thresher Beast 3GGCreature — Beast Whenever Thresher Beast becomes blocked, defending player sacrifices a land. 4/4
Voldaren Duelist 3RCreature — Vampire Warrior Haste When Voldaren Duelist enters the battlefield, target creature can't block this turn. 3/2
Restless Ridgeline Land Restless Ridgeline enters the battlefield tapped. {T}: Add {R} or {G}. {2}{R}{G}: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land. Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.
Terraformer 2UCreature — Human Wizard {1}: Choose a basic land type. Each land you control becomes that type until end of turn. 2/2
Naya Plane — Alara You may play any number of lands on each of your turns. Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
Voyaging Satyr 1GCreature — Satyr Druid {T}: Untap target land. 1/2
Blight BBEnchantment — Aura Enchant land When enchanted land becomes tapped, destroy it.
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