Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Clam-I-Am

2U · Creature — Clamfolk

If you roll a 3 on a six-sided die, you may reroll that die. 2/2

Similar cards

Color identity:
NameManaTypeText
Kami of Lunacy 4BBCreature — Spirit Flying Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) 4/1
Duskrider Peregrine 5WCreature — Bird Flying, protection from black Suspend 3—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/3
Chain of Plasma 1RInstant Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.
Ebon Dragon 5BBCreature — Dragon Flying When Ebon Dragon enters the battlefield, you may have target opponent discard a card. 5/4
Mycelic Ballad 3BSorcery — Chorus Starting intensity 2 Each player sacrifices X creatures and you gain X life, where X is this spell's intensity. All Chorus cards you own intensify by 1.
Conspiracy Unraveler 5UUCreature — Sphinx Detective Flying You may collect evidence 10 rather than pay the mana cost for spells that you cast. (To collect evidence 10, exile cards with total mana value 10 or greater from your graveyard.) 6/6
Edric, Spymaster of Trest 1GULegendary Creature — Elf Rogue Whenever a creature deals combat damage to one of your opponents, its controller may draw a card. 2/2
Sauroform Hybrid 1GCreature — Human Lizard Warrior {4}{G}{G}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) 2/2
Shard of Broken Glass 1Artifact — Equipment Equipped creature gets +1/+0. Whenever equipped creature attacks, you may mill two cards. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Sai of the Shinobi 1Artifact — Equipment Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. Equip {2}
Page 206