M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Duskshell Crawler | 1G | Creature — Insect | When Duskshell Crawler enters the battlefield, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. 0/3 |
| Verdant Rebirth | 1G | Instant | Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." Draw a card. |
| Wrench | W | Artifact — Clue Equipment | Equipped creature gets +1/+1 and has vigilance and "{3}, {T}: Tap target creature." {2}, Sacrifice Wrench: Draw a card. Equip {2} |
| Might of the Ancestors | 2W | Enchantment | At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn. |
| Warchanter of Mogis | 3BB | Creature — Minotaur Shaman | Inspired — Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) 3/3 |
| Legion Reconsecrator | 2B | Creature — Vampire Soldier | Whenever Legion Reconsecrator attacks, exile up to one target creature card from a graveyard. If you do, conjure a duplicate of it into your graveyard. The duplicate perpetually becomes a black Skeleton with base power and toughness 3/1 in addition to its other colors and types. When Legion Reconsecrator dies, return another target creature card with power or toughness 1 from your graveyard to the battlefield. 3/2 |
| Suffocating Blast | 1UUR | Instant | Counter target spell and Suffocating Blast deals 3 damage to target creature. |
| Beguiler of Wills | 3UU | Creature — Human Wizard | {T}: Gain control of target creature with power less than or equal to the number of creatures you control. 1/1 |
| Rapid Fire | 3W | Instant | Cast this spell only before blockers are declared. Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever the creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) |
| Acrobatic Maneuver | 2W | Instant | Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card. |