M:tG card similarity search
R · Sorcery
Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Karlach, Fury of Avernus | 4R | Legendary Creature — Tiefling Barbarian | Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.) 5/4 |
| Rethink | 2U | Instant | Counter target spell unless its controller pays {X}, where X is its mana value. |
| Bone Pit Brute | 4RR | Creature — Cyclops | Menace (This creature can't be blocked except by two or more creatures.) When Bone Pit Brute enters the battlefield, target creature gets +4/+0 until end of turn. 4/5 |
| Grafted Butcher | 1B | Creature — Phyrexian Samurai | When Grafted Butcher enters the battlefield, Phyrexians you control gain menace until end of turn. Other Phyrexians you control get +1/+1. {3}{B}, Sacrifice an artifact or creature: Return Grafted Butcher from your graveyard to the battlefield. Activate only as a sorcery. 2/2 |
| Skyline Scout | 1W | Creature — Human Scout | Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn. 2/1 |
| Fleetfoot Dancer | 1RGW | Creature — Elf Druid | Trample, lifelink, haste 4/4 |
| Syndicate Infiltrator | 2UB | Creature — Vampire Wizard | Flying As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2. 3/3 |
| Give No Ground | 3W | Instant | Target creature gets +2/+6 until end of turn and can block any number of creatures this turn. |
| Velis Vel | Plane — Lorwyn | Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.) Whenever chaos ensues, target creature gains all creature types until end of turn. | |
| Goblin Chieftain | 1RR | Creature — Goblin | Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. 2/2 |