Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Civic Stalwart

3W · Creature — Elephant Soldier

When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Hold the Line 1WWInstant Blocking creatures get +7/+7 until end of turn.
Piety 2WInstant Blocking creatures get +0/+3 until end of turn.
Rally WWInstant Blocking creatures get +1/+1 until end of turn.
Steelgaze Griffin 4UCreature — Griffin Flying Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn. 2/4
Ghost-Lit Nourisher 2GCreature — Spirit {2}{G}, {T}: Target creature gets +2/+2 until end of turn. Channel — {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn. 2/1
Growth Cycle 1GInstant Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.
Dawnhart Disciple 1GCreature — Human Warlock Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn. 2/2
Root-Kin Ally 4GGCreature — Elemental Warrior Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn. 3/3
Sunscape Master 2WWCreature — Human Wizard {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. {U}{U}, {T}: Return target creature to its owner's hand. 2/2
Full Moon's Rise 1GEnchantment Werewolf creatures you control get +1/+0 and have trample. Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.
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