Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Civic Guildmage

W · Creature — Human Wizard

{G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1

Similar cards

Color identity:
NameManaTypeText
Bushwhack GSorcery Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Shelob, Dread Weaver 3BLegendary Creature — Spider Demon Whenever a nontoken creature an opponent controls dies, exile it. {2}{B}, Put a creature card exiled with Shelob, Dread Weaver into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card. {X}{1}{B}: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control. 3/3
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Cut the Earthly Bond UInstant — Arcane Return target enchanted permanent to its owner's hand.
Three Blind Mice 2WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create a 1/1 white Mouse creature token. II, III — Create a token that's a copy of target token you control. IV — Creatures you control get +1/+1 and gain vigilance until end of turn.
Cemetery Reaper 1BBCreature — Zombie Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. 2/2
Ghitu Journeymage 2RCreature — Human Wizard When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent. 3/2
Devoted Caretaker WCreature — Human Cleric {W}, {T}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn. 1/2
Treetop Bracers 1GEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
Raven Familiar 2UCreature — Bird Flying Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. 1/2
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