Card Codex

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17 May 2024: Card library updated.

Civic Guildmage

W · Creature — Human Wizard

{G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1

Similar cards

Color identity:
NameManaTypeText
Death Match 3BEnchantment Whenever a creature enters the battlefield, that creature's controller may have target creature of their choice get -3/-3 until end of turn.
Finality 4BGSorcery You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
Fluttershy 1GWLegendary Creature — Pegasus Defender, flying {1}, {T}: Put a +1/+1 counter on each creature with a tail target player controls. Stare down up to one target creature until end of turn. (It can't attack or block as long as you're looking directly at it.) 0/4
Relentless Hunter 1RGCreature — Human Warrior {1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn. 3/3
Aethershield Artificer 3WCreature — Dwarf Artificer At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/3
Escape Routes 2UEnchantment {2}{U}: Return target white or black creature you control to its owner's hand.
Time Out 4UInstant Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result.
Brimstone Roundup 1REnchantment Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Pull from Eternity WInstant Put target face-up exiled card into its owner's graveyard.
Fate Transfer 1U/BInstant Move all counters from target creature onto another target creature.
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