Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

City of Brass

· Land

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Similar cards

Color identity:
NameManaTypeText
Ion Storm 2REnchantment {1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to any target.
Gilanra, Caller of Wirewood 2GLegendary Creature — Elf Druid {T}: Add {G}. When you spend this mana to cast a spell with mana value 6 or greater, draw a card. Partner (You can have two commanders if both have partner.) 1/2
Sword of Fire and Ice 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. Equip {2}
R&D's Secret Lair Legendary Land Play cards as written. Ignore all errata. {T}: Add {C}. (This mana is still added to your mana pool.)
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Tezzeret the Schemer 2UBLegendary Planeswalker — Tezzeret [+1]: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color." [−2]: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control. [−7]: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5." Loyalty 5
Ersatz Gnomes 3Artifact Creature — Gnome {T}: Target spell becomes colorless. {T}: Target permanent becomes colorless until end of turn. 1/1
Mishra's Factory Land {T}: Add {C}. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
Brushwagg 1GGCreature — Brushwagg Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn. 3/2
Hammers of Moradin 2WCreature — Dwarf Cleric Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Hammers of Moradin attacks, for each opponent, tap up to one target creature that player controls. 3/3
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