M:tG card similarity search
G · Creature — Elf Druid Soldier
{T}, Tap an untapped artifact or creature you control: Add one mana of any color. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Haunting Wind | 3B | Enchantment | Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller. |
| Homarid Shaman | 2UU | Creature — Homarid Shaman | {U}: Tap target green creature. 2/1 |
| Rith, the Awakener | 3RGW | Legendary Creature — Dragon | Flying Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color. 6/6 |
| Glissa Sunseeker | 2GG | Legendary Creature — Elf Warrior | First strike {T}: Destroy target artifact if its mana value is equal to the amount of unspent mana you have. 3/2 |
| Curse of Inertia | 2U | Enchantment — Aura Curse | Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice. |
| Doubling Cube | 2 | Artifact | {3}, {T}: Double the amount of each type of unspent mana you have. |
| Fallaji Antiquarian | 3R | Creature — Human Artificer | Haste When Fallaji Antiquarian enters the battlefield, conjure a duplicate of another target nontoken creature or artifact you control into your graveyard. The duplicate perpetually gains unearth {1}{R}. 3/3 |
| Digsite Engineer | 2W | Creature — Dwarf Artificer | Whenever you cast an artifact spell, you may pay {2}. If you do, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." 3/3 |
| Dead Ringers | 4B | Sorcery | Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated. |
| Sygg, River Guide | WU | Legendary Creature — Merfolk Wizard | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. 2/2 |