M:tG card similarity search
G · Creature — Elf Druid Soldier
{T}, Tap an untapped artifact or creature you control: Add one mana of any color. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Simic Ragworm | 3G | Creature — Worm | {U}: Untap Simic Ragworm. 3/3 |
| A-Celestial Regulator | 1WU | Creature — Angel Advisor | Flying When Celestial Regulator enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step. 1/4 |
| Robber of the Rich | 1R | Creature — Human Archer Rogue | Reach, haste Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. 2/2 |
| Drumbellower | 2W | Creature — Spirit | Flying Untap all creatures you control during each other player's untap step. 2/1 |
| Empty-Shrine Kannushi | W | Creature — Human Cleric | Empty-Shrine Kannushi has protection from the colors of permanents you control. 1/1 |
| Amulet of Vigor | 1 | Artifact | Whenever a permanent enters the battlefield tapped and under your control, untap it. |
| Horseshoe Crab | 2U | Creature — Crab | {U}: Untap Horseshoe Crab. 1/3 |
| Prismatic Geoscope | 5 | Artifact | Prismatic Geoscope enters the battlefield tapped. Domain — {T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control. |
| Sudden Storm | 3U | Instant | Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
| Ulvenwald Captive | 1G | Creature — Werewolf Horror | Defender {T}: Add {G}. {5}{G}{G}: Transform Ulvenwald Captive. 1/2 |