M:tG card similarity search
1G · Creature — Human Druid
Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Brimaz, Blight of Oreskos | 2WB | Legendary Creature — Phyrexian Cat | Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate. 3/4 |
| Patron of the Vein | 4BB | Creature — Vampire Shaman | Flying When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control. 4/4 |
| Glen Elendra Pranksters | 3U | Creature — Faerie Wizard | Flying Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand. 1/3 |
| Timmerian Fiends | 1BB | Creature — Horror | Remove Timmerian Fiends from your deck before playing if you're not playing for ante. {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent. 1/1 |
| Academy Drake | 2U | Creature — Drake | Kicker {4} (You may pay an additional {4} as you cast this spell.) Flying If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it. 2/2 |
| Ishi-Ishi, Akki Crackshot | 1R | Legendary Creature — Goblin Warrior | Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player. 1/1 |
| Vadrik, Astral Archmage | 1UR | Legendary Creature — Human Wizard | If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield. Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power. Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. 1/2 |
| Invasion of Muraganda | 4G | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. |
| Myntasha, Honored One | 2GG | Legendary Snow Creature — Elk | As an additional cost to cast this spell, you may open a sealed Magic booster pack and put the cards on the bottom of your booster pile in a random order. Spells you cast have booster cascade. (It's like cascade, but use your booster pile rather than your library.) 3/3 |
| Drafna, Founder of Lat-Nam | 1U | Legendary Creature — Human Artificer Advisor | {1}{U}: Return target artifact you control to its owner's hand. {3}, {T}: Copy target artifact spell you control. (The copy becomes a token.) 2/1 |