M:tG card similarity search
R · Creature — Wall
Defender When Cinder Wall blocks, destroy it at end of combat. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Spectral Grasp | 1W | Enchantment — Aura | Enchant creature Enchanted creature can't attack you or planeswalkers you control. Enchanted creature can't block creatures you control. |
Sword Coast Sailor | 1U | Legendary Enchantment — Background | Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn." |
Zephyr Winder | 1U | Creature — Elemental | Flying Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature. 2/1 |
Darksteel Juggernaut | 5 | Artifact Creature — Juggernaut | Indestructible Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control. Darksteel Juggernaut attacks each combat if able. */* |
Slip Through Space | U | Sorcery | Devoid (This card has no color.) Target creature can't be blocked this turn. Draw a card. |
Alora, Merry Thief | 2U | Legendary Creature — Halfling Rogue | Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step. Choose a Background (You can have a Background as a second commander.) 3/2 |
Panic Spellbomb | 1 | Artifact | {T}, Sacrifice Panic Spellbomb: Target creature can't block this turn. When Panic Spellbomb is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card. |
Dune-Brood Nephilim | BRGW | Creature — Nephilim | Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control. 3/3 |
Feast of Blood | 1B | Sorcery | Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life. |
Time Stop | 4UU | Instant | End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) |