M:tG card similarity search
3R · Creature — Human Wizard
{2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to any target, where X is the number of cards revealed this way. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Giant's Ire | 3R | Tribal Sorcery — Giant | Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card. |
| Fire and Brimstone | 3WW | Instant | Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you. |
| Gale Force | 4G | Sorcery | Gale Force deals 5 damage to each creature with flying. |
| Needle Storm | 2G | Sorcery | Needle Storm deals 4 damage to each creature with flying. |
| Tumble | 5R | Sorcery | Tumble deals 6 damage to each creature with flying. |
| Squall | 2G | Sorcery | Squall deals 2 damage to each creature with flying. |
| Labyrinth Champion | 3R | Creature — Human Warrior | Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target. 2/2 |
| Sink into Takenuma | 3B | Sorcery — Arcane | Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way. |
| Explosive Singularity | 8RR | Sorcery | As an additional cost to cast this spell, you may tap any number of untapped creatures you control. This spell costs {1} less to cast for each creature tapped this way. Explosive Singularity deals 10 damage to any target. |
| Company Commander | 2WB | Creature — Human Soldier | Command Section — When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have. Bring it Down! — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn. 2/4 |