Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chthonian Nightmare

1B · Enchantment

When Chthonian Nightmare enters the battlefield, you get {E}{E}{E} (three energy counters). Pay X {E}, Sacrifice a creature, Return Chthonian Nightmare to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.

Similar cards

Color identity:
NameManaTypeText
Dogged Detective 1BCreature — Human Rogue When Dogged Detective enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand. 2/1
Wander in Death 2BSorcery Return up to two target creature cards from your graveyard to your hand. Cycling {2} ({2}, Discard this card: Draw a card.)
Vapor Snag UInstant Return target creature to its owner's hand. Its controller loses 1 life.
Midnight Arsonist 3RCreature — Vampire When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control. 3/2
Chord of Calling XGGGInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Absorb Identity 1UInstant Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.
Crashing Tide 2USorcery This spell has flash as long as you control a Merfolk. Return target creature to its owner's hand. Draw a card.
Ugin's Insight 3UUSorcery Scry X, where X is the highest mana value among permanents you control, then draw three cards.
Shining Shoal XWWInstant — Arcane You may exile a white card with mana value X from your hand rather than pay this spell's mana cost. The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.
Myr Reservoir 3Artifact {T}: Add {C}{C}. Spend this mana only to cast Myr spells or activate abilities of Myr. {3}, {T}: Return target Myr card from your graveyard to your hand.
Page 94