Card Codex

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17 May 2024: Card library updated.

Chronomancer

1B · Artifact Creature — Necron Wizard

Flying Atomic Transmutation — {1}, {T}, Sacrifice another artifact: Draw a card. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/1

Similar cards

Color identity:
NameManaTypeText
Implode 4RSorcery Destroy target land. Draw a card.
Bloodtracker 3BCreature — Vampire Wizard Flying {B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker. When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it. 2/2
Dromoka Dunecaster WCreature — Human Wizard {1}{W}, {T}: Tap target creature without flying. 0/2
Niveous Wisps WInstant Target creature becomes white until end of turn. Tap that creature. Draw a card.
Hawkeater Moth 3GCreature — Insect Flying Shroud (This creature can't be the target of spells or abilities.) 1/2
Bog Imp 1BCreature — Imp Flying (This creature can't be blocked except by creatures with flying or reach.) 1/1
Dusk Imp 2BCreature — Imp Flying 2/1
Tezzeret's Ambition 3UUSorcery Draw three cards. If you control no artifacts, discard a card.
Sanguine Glorifier 3WCreature — Vampire Cleric When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control. 3/3
Prowling Geistcatcher 3BCreature — Human Rogue Whenever you sacrifice another creature, exile it. If that creature was a token, put a +1/+1 counter on Prowling Geistcatcher. When Prowling Geistcatcher leaves the battlefield, return each card exiled with it to the battlefield under your control. 2/4
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