M:tG card similarity search
4WUB · Legendary Creature — Elder Dragon
Flash This spell can't be countered. Flying Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn. 7/7
Name | Mana | Type | Text |
---|---|---|---|
You Come to the Gnoll Camp | 1R | Instant | Choose one — • Intimidate Them — Up to two target creatures can't block this turn. • Fend Them Off — Target creature gets +3/+1 until end of turn. |
A-Cosmos Charger | 2U | Creature — Horse Spirit | Flash Flying Foretelling cards from your hand costs {1} less and can be done on any player's turn. Foretell {U} 3/2 |
Cosmos Charger | 3U | Creature — Horse Spirit | Flash Flying Foretelling cards from your hand costs {1} less and can be done on any player's turn. Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/3 |
Immerwolf | 1RG | Creature — Wolf | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform. 2/2 |
Ogre Chitterlord | 4RR | Creature — Ogre Warrior | Menace Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn. 6/5 |
Emergent Haunting | 1U | Enchantment | At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types. {2}{U}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
Flying Carpet | 4 | Artifact | {2}, {T}: Target creature gains flying until end of turn. |
Jump | U | Instant | Target creature gains flying until end of turn. |
Zephyr Charge | 1U | Enchantment | {1}{U}: Target creature gains flying until end of turn. |
Keen Glidemaster | 1U | Creature — Human Soldier | {2}{U}: Target creature gains flying until end of turn. 2/1 |