Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chorus of Might

3G · Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.

Similar cards

Color identity:
NameManaTypeText
Maw of the Obzedat 3WBCreature — Thrull Sacrifice a creature: Creatures you control get +1/+1 until end of turn. 3/3
Applied Aeronautics Artifact — Contraption Whenever you crank Applied Aeronautics, until end of turn, target creature gets +1/+0, gains flying, and becomes an artifact in addition to its other types.
Thornling 3GGCreature — Elemental Shapeshifter {G}: Thornling gains haste until end of turn. {G}: Thornling gains trample until end of turn. {G}: Thornling gains indestructible until end of turn. {1}: Thornling gets +1/-1 until end of turn. {1}: Thornling gets -1/+1 until end of turn. 4/4
Charging Hooligan 3RCreature — Human Peasant Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn. 3/3
Presumed Dead 1BInstant Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control and suspect it." (A suspected creature has menace and can't block.)
Child of Thorns GCreature — Spirit Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn. 1/1
Lavafume Invoker 2RCreature — Goblin Shaman {8}: Creatures you control get +3/+0 until end of turn. 2/2
Orcish Medicine 1BInstant Target creature gains your choice of lifelink or indestructible until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Twigwalker 2GCreature — Insect {1}{G}, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn. 2/2
Hedron Blade 1Artifact — Equipment Equipped creature gets +1/+1. Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Page 80