M:tG card similarity search
WW · Enchantment — Aura
Flash Enchant creature As Cho-Manno's Blessing enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.
Name | Mana | Type | Text |
---|---|---|---|
Sea's Claim | U | Enchantment — Aura | Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) Enchanted land is an Island. |
Captivating Glance | 2U | Enchantment — Aura | Enchant creature At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
C.A.M.P. | 3 | Artifact — Fortification | Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery.) |
Mogis's Favor | B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/-1. Escape—{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
Fylgja | W | Enchantment — Aura | Enchant creature Fylgja enters the battlefield with four healing counters on it. Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. {2}{W}: Put a healing counter on Fylgja. |
Grafted Identity | 2UU | Enchantment — Aura | As an additional cost to cast this spell, sacrifice a creature. Enchant creature You control enchanted creature. Enchanted creature gets +1/+1. |
Spined Fluke | 2B | Creature — Worm Horror | When Spined Fluke enters the battlefield, sacrifice a creature. {B}: Regenerate Spined Fluke. 5/1 |
Vexing Arcanix | 4 | Artifact | {3}, {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and Vexing Arcanix deals 2 damage to them. |
Tolarian Emissary | 2U | Creature — Human Wizard | Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Flying When Tolarian Emissary enters the battlefield, if it was kicked, destroy target enchantment. 1/2 |
Hypervolt Grasp | 2R | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target." {1}{U}: Return Hypervolt Grasp to its owner's hand. |