Card Codex

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17 May 2024: Card library updated.

Cho-Arrim Alchemist

W · Creature — Human Spellshaper

{1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. 1/1

Similar cards

Color identity:
NameManaTypeText
Dalek Intensive Care Plane — The Dalek Asylum When you planeswalk to Dalek Intensive Care and at the beginning of your upkeep, exile a non-Dalek creature you control. If you do, create a 3/3 black Dalek artifact creature token with menace. It gains haste until end of turn. Whenever chaos ensues, target Dalek you control deals damage equal to its power to target creature you don't control.
Goblin Charbelcher 4Artifact {3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
Elspeth's Smite WInstant Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.
Unnatural Hunger 3BBEnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage equal to that creature's power to that player unless they sacrifice another creature.
Lava Coil 1RSorcery Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
Magma Spray RInstant Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Puncturing Blow 2RRSorcery Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Reduce to Ashes 4RSorcery Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Scorchmark 1RInstant Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Naar Isle Plane — Wildfire At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it. Whenever chaos ensues, Naar Isle deals 3 damage to target player or planeswalker.
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