M:tG card similarity search
1G · Creature — Bird Performer
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Chicken Troupe enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. 2/2
Name | Mana | Type | Text |
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Imperial Aerosaur | 3W | Creature — Dinosaur | Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. 3/3 |
Stasis Snare | 1WW | Enchantment | Flash (You may cast this spell any time you could cast an instant.) When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.) |
Profound Journey | 5WW | Sorcery | Return target permanent card from your graveyard to the battlefield. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Hydradoodle | XXGG | Creature — Hydra Dog | As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results. Reach, trample 0/0 |
Perilous Research | 1U | Instant | Draw two cards, then sacrifice a permanent. |
Shrouded Shepherd | 1W | Creature — Spirit Warrior | When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn. 2/2 |
Adder-Staff Boggart | 1R | Creature — Goblin Warrior | When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 2/1 |
Geothermal Kami | 3G | Creature — Spirit | When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life. 4/3 |
Silver Drake | 1WU | Creature — Drake | Flying When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand. 3/3 |
Ivory Guardians | 4WW | Creature — Giant Cleric | Protection from red Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent. 3/3 |