Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chastise

3W · Instant

Destroy target attacking creature. You gain life equal to its power.

Similar cards

Color identity:
NameManaTypeText
Portal Manipulator 2W/UW/UCreature — Human Wizard Flash When Portal Manipulator enters the battlefield during the declare attackers step, choose target player and any number of target attacking creatures their opponents control. Those creatures are now attacking that player. 3/2
Berserk GInstant Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Filigree Attendant 2UUArtifact Creature — Homunculus Flying Filigree Attendant's power is equal to the number of artifacts you control. */3
Heckling Fiends 2RCreature — Devil {2}{R}: Target creature attacks this turn if able. 2/2
Crooked Scales 4Artifact {4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process.
Rambunctious Mutt 3WWCreature — Dog When Rambunctious Mutt enters the battlefield, destroy target artifact or enchantment an opponent controls. 3/4
Oteclan Levitator Artifact Creature — Golem Flying Whenever Oteclan Levitator attacks, target attacking creature without flying gains flying until end of turn. 1/4
Primitive Justice 1RSorcery As an additional cost to cast this spell, you may pay {1}{R} and/or {1}{G} any number of times. Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life.
Imps' Taunt 1BInstant Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature attacks this turn if able.
Goblin Game 5RRSorcery Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.
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