M:tG card similarity search
W · Creature — Human Spellshaper
{W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage. 1/1
Name | Mana | Type | Text |
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Olivia's Attendants | 4RR | Creature — Vampire | Menace Whenever Olivia's Attendants deals damage, create that many Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {2}{R}: Olivia's Attendants deals 1 damage to any target. 6/6 |
Ground Assault | RG | Sorcery | Ground Assault deals damage to target creature equal to the number of lands you control. |
Rumbling Rockslide | 3R | Sorcery | Rumbling Rockslide deals damage to target creature equal to the number of lands you control. |
Stonefury | 3RR | Instant | Stonefury deals damage to target creature equal to the number of lands you control. |
Struggle | 2R | Instant | Struggle deals damage to target creature equal to the number of lands you control. |
Reclusive Artificer | 2UR | Creature — Human Artificer | Haste (This creature can attack and {T} as soon as it comes under your control.) When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control. 2/3 |
Pariah's Shield | 5 | Artifact — Equipment | All damage that would be dealt to you is dealt to equipped creature instead. Equip {3} |
Bellowing Fiend | 4B | Creature — Spirit | Flying Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you. 3/3 |
Volcano Hellion | 2RR | Creature — Hellion | Volcano Hellion has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented. 6/5 |
Thud-for-Duds | Artifact — Contraption | Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results. |