M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Ysgard's Call | XWW | Sorcery — Adventure | Create X 1/1 white Soldier creature tokens. (Then exile this card. You may cast the artifact later from exile.) |
| Blade-Blizzard Kitsune | 2W | Creature — Fox Ninja | Ninjutsu {3}{W} ({3}{W}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Double strike 2/2 |
| Captivating Crew | 3R | Creature — Human Pirate | {3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. 4/3 |
| Sage of the Inward Eye | 2URW | Creature — Djinn Wizard | Flying Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn. 3/4 |
| Pia and Kiran Nalaar | 2RR | Legendary Creature — Human Artificer | When Pia and Kiran Nalaar enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. {2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target. 2/2 |
| Harsh Mentor | 1R | Creature — Human Cleric | Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player. 2/2 |
| Esper Battlemage | 2U | Artifact Creature — Human Wizard | {W}, {T}: Prevent the next 2 damage that would be dealt to you this turn. {B}, {T}: Target creature gets -1/-1 until end of turn. 2/2 |
| Elturgard Ranger | 4G | Creature — Human Elf Ranger | Reach When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token. 4/1 |
| Gruul Guildmage | R/GR/G | Creature — Human Shaman | ({R/G} can be paid with either {R} or {G}.) {3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker. {3}{G}: Target creature gets +2/+2 until end of turn. 2/2 |
| Notion Thief | 2UB | Creature — Human Rogue | Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card. 3/1 |