Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Charging Griffin

3W · Creature — Griffin

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Charging Griffin attacks, it gets +1/+1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Lord of the Void 4BBBCreature — Demon Flying Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control. 7/7
Minthara, Merciless Soul 2WBLegendary Creature — Elf Cleric Ward {X}, where X is the number of experience counters you have. At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter. Creatures you control get +1/+0 for each experience counter you have. 2/2
Storm Fleet Spy 2UCreature — Human Pirate Raid — When Storm Fleet Spy enters the battlefield, if you attacked this turn, draw a card. 2/2
Vedalken Heretic GUCreature — Vedalken Rogue Whenever Vedalken Heretic deals damage to an opponent, you may draw a card. 1/1
Bubbling Muck BSorcery Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.
Bristling Hydra 2GGCreature — Hydra When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. 4/3
Kulrath Knight 3B/RB/RCreature — Elemental Knight Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Creatures your opponents control with counters on them can't attack or block. 3/3
Klement, Tempest Acolyte 1RWLegendary Creature — Tiefling Cleric Double strike Whenever Klement, Tempest Acolyte is dealt damage, it deals that much damage to any target. 2/3
Water Wurm UCreature — Wurm Water Wurm gets +0/+1 as long as an opponent controls an Island. 1/1
Queen's Bay Paladin 3BBCreature — Vampire Knight Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.) 5/4
Page 450