M:tG card similarity search
7G · Creature — Beast
Assist (Another player can pay up to {7} of this spell's cost.) Trample 7/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Imperial Lancer | W | Creature — Human Knight | Imperial Lancer has double strike as long as you control a Dinosaur. 1/1 |
| Pangosaur | 2GG | Creature — Dinosaur | Whenever a player plays a land, return Pangosaur to its owner's hand. 6/6 |
| Intrepid Outlander | 1G | Creature — Orc Ranger | Reach Pack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.) 2/3 |
| Grove of the Guardian | Land | {T}: Add {C}. {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance. | |
| Skanos Dragonheart | 4G | Legendary Creature — Dragon Ranger | Whenever Skanos Dragonheart attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard. Choose a Background (You can have a Background as a second commander.) 4/4 |
| Assemble the Entmoot | 3G | Enchantment | Creatures you control have reach. Sacrifice Assemble the Entmoot: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them. |
| Call of the Conclave | GW | Sorcery | Create a 3/3 green Centaur creature token. |
| Centaur Glade | 3GG | Enchantment | {2}{G}{G}: Create a 3/3 green Centaur creature token. |
| Krond the Dawn-Clad | GGGWWW | Legendary Creature — Archon | Flying, vigilance Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent. 6/6 |
| Arcum's Sleigh | 1 | Artifact | {2}, {T}: Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land. |