M:tG card similarity search
3 · Artifact
{4}, {T}: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
Name | Mana | Type | Text |
---|---|---|---|
Proposal | WWWW | Sorcery | Allows Richard to propose marriage to Lily. If the proposal is accepted both players win; mix the cards in play, both libraries, and both graveyards as a shared deck. |
Unesh, Criosphinx Sovereign | 4UU | Legendary Creature — Sphinx | Flying Sphinx spells you cast cost {2} less to cast. Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. 4/4 |
Gravestone Strider | 2 | Artifact Creature — Golem | {1}: Add one mana of any color. Activate only once each turn. {2}, Exile Gravestone Strider from your graveyard: Exile target card from a graveyard. 1/3 |
Faceless Devourer | 2B | Creature — Nightmare Horror | Shadow (This creature can block or be blocked by only creatures with shadow.) When Faceless Devourer enters the battlefield, exile another target creature with shadow. When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control. 2/1 |
Hall of Heliod's Generosity | Legendary Land | {T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library. | |
Hungering Yeti | 4R | Creature — Yeti | As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.) 4/4 |
Rousing Refrain | 3RR | Sorcery | Add {R} for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it. Suspend 3—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
Flameskull | 1RR | Creature — Skeleton | Flying Flameskull can't block. Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) 3/1 |
Haakon, Stromgald Scourge | 1BB | Legendary Creature — Zombie Knight | You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard. When Haakon dies, you lose 2 life. 3/3 |
Complete the Circuit | 5U | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) You may cast sorcery spells this turn as though they had flash. When you next cast an instant or sorcery spell this turn, copy that spell twice. You may choose new targets for the copies. |