Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chaos Wand

3 · Artifact

{4}, {T}: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.

Similar cards

Color identity:
NameManaTypeText
Scarab Feast BInstant Exile up to three target cards from a single graveyard. Cycling {B} ({B}, Discard this card: Draw a card.)
Leapfrog 2UCreature — Frog Leapfrog has flying as long as you've cast an instant or sorcery spell this turn. 3/1
Telemin Performance 3UUSorcery Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control.
Omenpath Journey 3GEnchantment When Omenpath Journey enters the battlefield, search your library for up to five land cards that have different names, exile them, then shuffle. At the beginning of your end step, choose a card at random exiled with Omenpath Journey and put it onto the battlefield tapped.
Crypt Creeper 1BCreature — Zombie Sacrifice Crypt Creeper: Exile target card from a graveyard. 2/1
Mind Funeral 1UBSorcery Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard.
Elemental Augury UBREnchantment {3}: Look at the top three cards of target player's library, then put them back in any order.
Vesuvan Drifter 2UCreature — Shapeshifter Flying You may look at the top card of your library any time. At the beginning of each combat, you may reveal the top card of your library. If you reveal a creature card this way, Vesuvan Drifter becomes a copy of that card until end of turn, except it has flying. 2/4
Head Games 3BBSorcery Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
Gollum, Scheming Guide 1BLegendary Creature — Halfling Horror Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn. 2/1
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