M:tG card similarity search
GG · Sorcery
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}.
| Name | Mana | Type | Text |
|---|---|---|---|
| Deadly Dancer | Creature — Vampire | Trample When this creature transforms into Deadly Dancer, add {R}{R}. Until end of turn, you don't lose this mana as steps and phases end. {R}{R}: Deadly Dancer and another target creature each get +1/+0 until end of turn. 3/3 | |
| Jeweled Torque | 2 | Artifact | As Jeweled Torque enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life. |
| Saproling Cluster | 1G | Enchantment | {1}, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability. |
| Ancient Den | Artifact Land | {T}: Add {W}. | |
| Azorius Signet | 2 | Artifact | {1}, {T}: Add {W}{U}. |
| Barkchannel Pathway | Land | {T}: Add {G}. | |
| Tidechannel Pathway | Land | {T}: Add {U}. | |
| Barry's Land | Basic Land — Cloud | {T}: Add {C}. | |
| Blightstep Pathway | Land | {T}: Add {B}. | |
| Searstep Pathway | Land | {T}: Add {R}. |