M:tG card similarity search
4RR · Legendary Planeswalker — Chandra
[+1]: Chandra, Flame's Fury deals 2 damage to any target. [−2]: Chandra, Flame's Fury deals 4 damage to target creature and 2 damage to that creature's controller. [−8]: Chandra, Flame's Fury deals 10 damage to target player and each creature that player controls. Loyalty 4
| Name | Mana | Type | Text |
|---|---|---|---|
| Arbalest Engineers | 1RG | Creature — Human Artificer | When Arbalest Engineers enters the battlefield, choose one — • Arbalest Engineers deals 1 damage to any target. • Put a +1/+1 counter on target creature. It gains trample and haste until end of turn. • Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 2/2 |
| Volatile Rig | 4 | Artifact Creature — Construct | Trample Volatile Rig attacks each combat if able. Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player. 4/4 |
| Lowland Basilisk | 2G | Creature — Basilisk | Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat. 1/3 |
| Grim Contest | 1BG | Instant | Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other. |
| Sanctum of Shattered Heights | 2R | Legendary Enchantment — Shrine | {1}, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control. |
| Crackle with Power | XXXRR | Sorcery | Crackle with Power deals five times X damage to each of up to X targets. |
| Parallectric Feedback | 3R | Instant | Parallectric Feedback deals damage to target spell's controller equal to that spell's mana value. |
| Refuse | 3R | Instant | Refuse deals damage to target spell's controller equal to that spell's mana value. |
| Static Discharge | 1R | Sorcery | Starting intensity 3 Static Discharge deals damage equal to its intensity to any target> Then cards you own named Static Discharge intensify by 1. |
| Slight Malfunction | 1R | Sorcery | Choose one — • Destroy target artifact. • Roll a six-sided die. When you do, Slight Malfunction deals 1 damage to each of up to X target creatures, where X is the result. |