M:tG card similarity search
U · Instant
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
| Name | Mana | Type | Text |
|---|---|---|---|
| Spinal Parasite | 5 | Artifact Creature — Insect | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent. -1/-1 |
| Goddric, Cloaked Reveler | 1RR | Legendary Creature — Human Noble | Haste Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "{R}: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.) 3/3 |
| Recross the Paths | 2G | Sorcery | Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
| Oversold Cemetery | 1B | Enchantment | At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. |
| Territorial Dispute | 4RR | Enchantment | At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands. |
| Isshin, Two Heavens as One | RWB | Legendary Creature — Human Samurai | If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 3/4 |
| Treasured Find | BG | Sorcery | Return target card from your graveyard to your hand. Exile Treasured Find. |
| Task Mage Assembly | 2R | Enchantment | When there are no creatures on the battlefield, sacrifice Task Mage Assembly. {2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only as a sorcery. |
| Boom | 1R | Sorcery | Destroy target land you control and target land you don't control. |
| Sacred Ground | 1W | Enchantment | Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield. |