M:tG card similarity search
1 · Artifact — Equipment
Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Name | Mana | Type | Text |
---|---|---|---|
Rain of Riches | 3RR | Enchantment | When Rain of Riches enters the battlefield, create two Treasure tokens. The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) |
Tezzeret the Schemer | 2UB | Legendary Planeswalker — Tezzeret | [+1]: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color." [−2]: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control. [−7]: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5." Loyalty 5 |
Dauntless Onslaught | 2W | Instant | Up to two target creatures each get +2/+2 until end of turn. |
Mischief and Mayhem | 4G | Sorcery | Up to two target creatures each get +4/+4 until end of turn. |
Nahiri's Stoneblades | 1R | Instant | Up to two target creatures each get +2/+0 until end of turn. |
Symbiosis | 1G | Instant | Two target creatures each get +2/+2 until end of turn. |
Helm of the Host | 4 | Legendary Artifact — Equipment | At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5} |
Transmogrant's Crown | 2 | Artifact — Equipment | Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip {2} or {B} |
Pendelhaven | Legendary Land | {T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn. | |
Zhalfirin Commander | 2W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn. 2/2 |