M:tG card similarity search
1U · Creature — Cephalid Wizard
Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Incessant Provocation | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. It perpetually gains "This creature attacks each combat if able." |
| Hematite Golem | 4 | Artifact Creature — Golem | {1}{R}: Hematite Golem gets +2/+0 until end of turn. 1/4 |
| Flavor Judge | 1W | Creature — Bird Advisor | {T}: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice Flavor Judge and counter that spell or ability. 2/2 |
| Spawning Pool | Land | Spawning Pool enters the battlefield tapped. {T}: Add {B}. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | |
| Spurred Wolverine | 4R | Creature — Wolverine Beast | Tap two untapped Beasts you control: Target creature gains first strike until end of turn. 3/2 |
| For the Emperor! | 3W | Sorcery | Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn. |
| Seasoned Hallowblade | 1W | Creature — Human Warrior | Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/1 |
| Faerie Fencing | XB | Instant | Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell. |
| Demonic Taskmaster | 2B | Creature — Demon | Flying At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster. 4/3 |
| Desperate Lunge | 1W | Instant | Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life. |