M:tG card similarity search
2U · Creature — Cephalid Wizard
Cephalid Pathmage can't be blocked. {T}, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Blinding Fog | 2G | Instant | Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.) |
Sudden Edict | 1B | Instant | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target player sacrifices a creature. |
Civic Guildmage | W | Creature — Human Wizard | {G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1 |
Sunscape Apprentice | W | Creature — Human Wizard | {G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1 |
Gate Smasher | 3 | Artifact — Equipment | Gate Smasher can be attached only to a creature with toughness 4 or greater. Equipped creature gets +3/+0 and has trample. Equip {3} |
Collective Restraint | 3U | Enchantment | Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control. |
Entourage of Trest | 4G | Creature — Elf Soldier | When Entourage of Trest enters the battlefield, you become the monarch. Entourage of Trest can block an additional creature each combat as long as you're the monarch. 4/4 |
Chainer's Edict | 1B | Sorcery | Target player sacrifices a creature. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Elixir of Vitality | 4 | Artifact | Elixir of Vitality enters the battlefield tapped. {T}, Sacrifice Elixir of Vitality: You gain 4 life. {8}, {T}, Sacrifice Elixir of Vitality: You gain 8 life. |
Comply | W | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name. |