M:tG card similarity search
· Land
{T}: Add {U}. Cephalid Coliseum deals 1 damage to you. Threshold — {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.
| Name | Mana | Type | Text |
|---|---|---|---|
| Putrefaction | 4B | Enchantment | Whenever a player casts a green or white spell, that player discards a card. |
| Forbidden Crypt | 3BB | Enchantment | If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, exile that card instead. |
| Cipherbound Spirit | Creature — Spirit | Flying Cipherbound Spirit can block only creatures with flying. {3}{U}: Draw two cards, then discard a card. 3/2 | |
| Guiding Spirit | 1WU | Creature — Angel Spirit | Flying {T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library. 1/2 |
| Golos, Tireless Pilgrim | 5 | Legendary Artifact Creature — Scout | When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle. {2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs. 3/5 |
| Annihilating Fire | 1RR | Instant | Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. |
| Incendiary Flow | 1R | Sorcery | Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. |
| Pillar of Flame | R | Sorcery | Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. |
| Yamabushi's Flame | 2R | Instant | Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. |
| Ruthless Radrat | 1BB | Creature — Rat Mutant | Squad—Exile four cards from your graveyard. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Menace (This creature can't be blocked except by two or more creatures.) 2/2 |