M:tG card similarity search
3R · Creature — Human Barbarian
Trample When Caves of Chaos Adventurer enters the battlefield, you take the initiative. Whenever Caves of Chaos Adventurer attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn. 5/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Beast in Show | 4GG | Creature — Beast | Trample 6/4 |
| Earthshaking Si | 5G | Creature — Beast | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 5/5 |
| Fangren Hunter | 3GG | Creature — Beast | Trample 4/4 |
| Garruk's Companion | GG | Creature — Beast | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 3/2 |
| Spiked Baloth | 3G | Creature — Beast | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/2 |
| Stomper Cub | 3GG | Creature — Beast | Trample 5/3 |
| Hidden Stag | 1G | Enchantment | Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature. Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment. |
| Kinetic Augur | 3R | Creature — Human Shaman | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard. When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards. */4 |
| Taunting Kobold | R | Creature — Kobold | Haste Whenever Taunting Kobold attacks, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 0/1 |
| Bolt Hound | 2R | Creature — Elemental Dog | Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn. 2/2 |