M:tG card similarity search
2WW · Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Light from Within | 2WW | Enchantment | Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost. |
| Royal Assassin | 1BB | Creature — Human Assassin | {T}: Destroy target tapped creature. 1/1 |
| Kargan Warleader | 1RW | Creature — Human Warrior | Other Warriors you control get +1/+1. 3/3 |
| Cursebound Witch | B | Creature — Human Warlock | When Cursebound Witch dies, draft a card from Cursebound Witch's spellbook. 1/2 |
| Rally for the Throne | 2W | Instant | Create two 1/1 white Human creature tokens. Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control. |
| Proud Mentor | 2W | Creature — Human Warrior | Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) {W}, {T}: Tap target creature. 1/1 |
| Nightguard Patrol | 2W | Creature — Human Soldier | First strike, vigilance 2/1 |
| Drogskol Shieldmate | 2W | Creature — Spirit Soldier | Flash (You may cast this spell any time you could cast an instant.) When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn. 2/3 |
| Fabrication Module | 3 | Artifact | Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control. {4}, {T}: You get {E}. |
| Prairie Survivalist | 1W | Creature — Human Scout | Flying At the beginning of combat on your turn, target creature you control perpetually gets +1/+0. Then choose a creature card in your hand. It perpetually gets +1/+0. 0/1 |