Card Codex

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17 May 2024: Card library updated.

Cavalier of Night

2BBB · Creature — Elemental Knight

Lifelink When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls. When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield. 4/5

Similar cards

Color identity:
NameManaTypeText
No Rest for the Wicked 1BEnchantment Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
Makeshift Binding 2WEnchantment When Makeshift Binding enters the battlefield, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life.
Tainted Indulgence UBInstant Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.
Fool's Demise 4UEnchantment — Aura Enchant creature When enchanted creature dies, return that card to the battlefield under your control. When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.
Uktabi Orangutan 2GCreature — Ape When Uktabi Orangutan enters the battlefield, destroy target artifact. 2/2
Deadly Plot 3BInstant Choose one — • Destroy target creature or planeswalker. • Return target Zombie creature card from your graveyard to the battlefield tapped.
Pyrrhic Revival 3W/BW/BW/BSorcery Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it.
Clear a Path RSorcery Destroy target creature with defender.
Reaper King 2/W2/U2/B2/R2/GLegendary Artifact Creature — Scarecrow ({2/W} can be paid with any two mana or with {W}. This card's mana value is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. 6/6
Contested Cliffs Land {T}: Add {C}. {R}{G}, {T}: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
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