M:tG card similarity search
4R · Instant
This spell can't be countered. (This includes by the ward ability.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Magma Hellion | 6R | Creature — Hellion | Assist (Another player can pay up to {6} of this spell's cost.) Trample, haste 5/4 |
| Rubblebelt Runner | 1RG | Creature — Viashino Warrior | Rubblebelt Runner can't be blocked by creature tokens. 3/3 |
| Hare Raising | G | Sorcery — Adventure | Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control. |
| Flight Spellbomb | 1 | Artifact | {T}, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn. When Flight Spellbomb is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card. |
| Whirler Rogue | 2UU | Creature — Human Rogue Artificer | When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. Tap two untapped artifacts you control: Target creature can't be blocked this turn. 2/2 |
| Treacherous Urge | 4B | Instant | Target opponent reveals their hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step. |
| Forsworn Paladin | B | Creature — Human Knight | Menace {1}{B}, {T}, Pay 1 life: Create a Treasure token. {2}{B}: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn. 1/1 |
| Najeela, the Blade-Blossom | 2R | Legendary Creature — Human Warrior | Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat. 3/2 |
| Blood Lust | 1R | Instant | If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1. |
| Aethersnatch | 4UU | Instant | Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.) |