Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cathars' Crusade

3WW · Enchantment

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Similar cards

Color identity:
NameManaTypeText
Defiant Salvager 2BCreature — Aetherborn Artificer Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate only as a sorcery. 2/2
Tolsimir, Friend to Wolves 2GGWLegendary Creature — Elf Scout When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature you don't control. 3/3
Poisonbelly Ogre 4BCreature — Ogre Warrior Whenever another creature enters the battlefield, its controller loses 1 life. 3/3
Benalish Lancer 2WCreature — Human Knight Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike. 2/2
Vodalian Serpent 3UCreature — Serpent Kicker {2} (You may pay an additional {2} as you cast this spell.) Vodalian Serpent can't attack unless defending player controls an Island. If Vodalian Serpent was kicked, it enters the battlefield with four +1/+1 counters on it. 2/2
Showdown of the Skalds 2RWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.
Astarion's Thirst 3BInstant Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.
Dominaria's Judgment 2WInstant Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
Plated Geopede 1RCreature — Insect First strike Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn. 1/1
Stone Haven Outfitter 1WCreature — Kor Artificer Ally Equipped creatures you control get +1/+1. Whenever an equipped creature you control dies, draw a card. 2/2
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