M:tG card similarity search
2W · Enchantment — Aura
Enchant creature Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."
Name | Mana | Type | Text |
---|---|---|---|
Flamewright | RW | Creature — Human Artificer | {1}, {T}: Create a 1/1 colorless Construct artifact creature token with defender. {T}, Sacrifice a creature with defender: Flamewright deals 1 damage to any target. 1/1 |
Blood Baron of Vizkopa | 3WB | Creature — Vampire | Lifelink, protection from white and from black As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying. 4/4 |
Cooped Up | 1W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. {2}{W}: Exile enchanted creature. |
Dreadful Apathy | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. {2}{W}: Exile enchanted creature. |
Planebound Accomplice | 2R | Creature — Human Wizard | {R}: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step. 1/3 |
Herald of the Host | 3WW | Creature — Angel | Flying, vigilance Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 4/4 |
Tempt with Vengeance | XR | Sorcery | Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste. |
Riptide Island | Plane — Dominaria | When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens. Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control. | |
Coppercoat Vanguard | 1W | Creature — Human Soldier | Each other Human you control gets +1/+0 and has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) 2/2 |
Brawl | 3RR | Instant | Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature." |