Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cateran Summons

B · Sorcery

Search your library for a Mercenary card, reveal that card, put it into your hand, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Mercadian Lift 2Artifact {1}, {T}: Put a winch counter on Mercadian Lift. {T}, Remove X winch counters from Mercadian Lift: You may put a creature card with mana value X from your hand onto the battlefield.
Foreboding Steamboat 3BBArtifact — Vehicle When Foreboding Steamboat enters the battlefield, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until Foreboding Steamboat leaves the battlefield. Whenever Foreboding Steamboat attacks, put a card exiled with it into its owner's graveyard. If you do, investigate. Crew 2 5/7
Astral Drift 2WEnchantment Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)
The Red Terror 3RLegendary Creature — Tyranid Advanced Species — Whenever a red source you control deals damage to one or more permanents and/or players, put a +1/+1 counter on The Red Terror. 4/3
Leyline Surge Enchantment At the beginning of your upkeep, you may put a permanent card from your hand onto the battlefield.
Entirely Normal Armchair Artifact During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield. {0}: Return Entirely Normal Armchair to its owner's hand. Only your opponents may activate this ability and only if they see Entirely Normal Armchair. {2}, Sacrifice Entirely Normal Armchair: Destroy target attacking creature.
Mobile Homestead 2Artifact — Vehicle Mobile Homestead has haste as long as you control a Mount. Whenever Mobile Homestead attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3
Chronomaton 1Artifact Creature — Golem {1}, {T}: Put a +1/+1 counter on Chronomaton. 1/1
Fully Grown 2GInstant Target creature gets +3/+3 until end of turn. Put a trample counter on it.
Psychic Vortex 2UUEnchantment Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, sacrifice a land and discard your hand.
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